Soul calibur 2 arcade manual


















Fight through 8 stages. The 7th stage will be your character's Destined Battle with Inferno as the boss. Same as Soulcalibur, but there also exists an Extra Arcade Mode where your character can use other weapons with weapon effects. In Trial of Defense mode you will have Algol as the final boss, Nightmare or Siegfried as the second last boss, and Kratos and Dampierre will serve as mid-bosses.

You would fight characters in the following order:. In Trial of Attack, you would find random sets of routes with ordered set of characters in 5 stages like Trial of Defense. Kratos and Dampierre will serve as random mid-bosses in stage 2 or stage 4, while Siegfried or Nightmare will serve as the final boss in Trial of Attack. In this mode, the only chatacter you would not fight is Algol. This is different from 8WR as it requires precise timing to accomplish. Turtle: A playing style used to describe overly defensive players who do not focus on attacking.

Much like a turtle, they will block or guard impact everything in order to get an opportunity for a counter attack. Pitbull: The exact opposite of a turtle. Pitbulls are known for their high offense strategy that involves nothing but brute force to crack an opponent's defenses. Also known as Rushdown. BT Back Turned : A state in which your character has their back turned to their opponent.

Every character in the game has at least three attacks from a BT state, and some such as Voldo actually thrive on this. Some moves can only be performed while in Full Crouch. WS While Standing : When a character makes the transition from a crouching position to a standing position, they are considered While Standing.

Some moves can only be performed while in While Standing. WL While Landing : When a character is just about to land from a jump. Some moves can only be performed While Landing. RCC Recover Crouching Cancel : There are some moves that force your character to finish the move in a crouching position. Because of this your followup options can be limited to FC and WS attacks. RCC is a technique that allows you to escape from this and go immediately into a standing position. AC Air Control : The ability to contort your character's body in the air while being attacked.

Trilogy storyline. The game is set in the year AD, four years after the events of Soulcalibur. The wave of slaughters that terrorized Europe reached a sudden end.

The knight in azure armor, Nightmare, and his followers were successful in collecting enough souls and were about to start the restoration ceremony on the ruins of the once-proud Osthreinsburg Castle. But just as the ceremony was about to start, three young warriors assaulted the castle. In a matter of time, the cult was defeated, and Nightmare stood in front of the young warriors while wielding Soul Edge.

After an intense battle, Nightmare fell, but then the evil soul inside Soul Edge sent the young warriors into a vortex of hellfire and stood to confront them. The intense battle ended with the victory of the holy sword, but when the vortex of Inferno collapsed, both swords along with the Azure Knight Nightmare were sucked into the void and expelled to another place.

Siegfried Schtauffen, who was until a moment before the Azure Knight, reclaimed his own mind. Recognizing his sins, he set on a journey of atonement.

Still, the blade held a strong bond, and every night, it took control of his body and absorbed souls of those nearby. The efforts made by the young knight were fruitless, and four years later the Azure Knight returned. Around those times, various warriors came into contact with the blade's remaining fragments, revealing Soul Edge's ultimate survival. After its defeat, the fragments began causing chaos and evil to grow in the world.

Driven by the need to either possess or destroy the evil sword, each warrior embarks on a new journey, while Nightmare starts his rampage anew, seeking souls to gain the power to restore Soul Edge once again A number of new characters are introduced in Soulcalibur II , along with most of the characters from the previous game. Raphael and Talim's playing styles are entirely unique, while Cassandra and Yun-seong's are derived from established characters Sophitia and Hwang , respectively. Charade, like its predecessors Edge Master and Inferno , switches its style to those of random existing characters with each individual round of fighting.

All three home console versions also include Necrid , who was not included in the arcade version. Necrid, like Spawn , was personally designed by comic book artist Todd McFarlane.

Characters in bold must be unlocked. The North American and PAL home console versions also contain three unlockable characters loosely based on characters from Soulcalibur. These are considered bonus characters and, as such, do not have any Extra Weapons.



0コメント

  • 1000 / 1000